Computer Game Meets Climbing Wall
Designed for use in public places like museums and shopping malls, DigiWall is a climbing wall with high-end surround-sound whose grips include both lights and sensors that react when they are touched.
A variety of games, contests, challenges and creative experiences are possible on the wall as a result, using a combination of visual and audio feedback and body movements.
Games currently available, for example, include simple ones based on physical activity and speed as well as more complex ones involving flexibility, bodily control and tactical skill.
Much like Wii, location-based games and gyms that use games to keep kids moving, DigiWall could be another weapon in the battle against childhood obesity—not to mention a novel and entertaining public attraction. Kid-friendly restaurants, stores, malls, museums—even airports or schools.
Photo by Digiwall Technology.













Jaclyn on February 6th, 2009 10:15 am
I agree that this new wall could help reduce child obesity. that is a growing problem over the past few year’s and this year. with so many new video games and tv shows to watch, kids are just sitting at home all day and night long munching and playing games or watching the boob tube. this way…they have to leave their home to experience this new game, and it is one that seems to be very active in nature which should give them the exercise their bodies need. Good job on the invention guy’s!!!
cassy on February 6th, 2009 4:20 pm
i agree to what jaclyn is saying, but not only that it will also help develope their mind and learn to be independent at their young age,
Dana Keith on February 8th, 2009 7:34 pm
yeah, while young they should take care of their health because nowadays more people are pron to sicknesses like: diabetes, high blood pressure, obesity is also one of it… so, be more responsible to health watch because as the saying goes: prevention is better than cure…
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