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Solar Graphics

Screen printing, banners and graphics.

 TitleAuthorDescription
Blogging for Bliss: Crafting Your Own Online Journal: A Guide for Crafters, Artists & Creatives of all Kinds
Tara FreyToday’s crafting community is online, connected, and blissfully blogging about their work and ideas. Blogging is hot in this highly creative world—and here is the only how-to book aimed directly at them. Everyone from knitters and beaders to scrapbookers and altered artists will find the practical information and visual inspiration they need to create an artful online journal.Thanks to hundreds of gorgeous screen grabs from the very best blogs, a thorough introduction to the tools of the trade, and instructions that virtually take you by the hand, even beginners will swiftly go from blank screen to colorful, enticing pages. Those who already have a blog, but want to enhance their presence on the Web, will learn how to add banners and graphics, take the perfect shots, crop and size photos, establish links, and attract an audience of eager readers.Best of all, readers will meet some of the Web’s most popular creative bloggers, including Alicia Paulson (Posie Gets Cozy), Gabreial Wyatt (Vintage Indie), Emily Martin (Inside A Black Apple), Lidy Baars (Little French Garden House), Heather Bullard (Vintage Inspired Living), and Serena Thompson and Teri Edwards (The Farm Chicks). 
HTML, XHTML, and CSS: Introductory (Shelly Cashman)
Gary B. Shelly and Denise M. WoodsPart of the highly successful Shelly Cashman series, this text provides an introduction to HTML and leads the user through a clear, step-by-step, screen-by-screen approach to learning. Readers learn how to create a Web page using HTML, format the page, add graphics, and more.
HTML, XHTML, and CSS: Complete (Shelly Cashman)
Gary B. Shelly and Denise M. WoodsPart of the highly successful Shelly Cashman series, this text provides a complete overview of HTML and leads the user through a clear, step-by-step, screen-by-screen approach to learning. Readers learn how to create a Web page using HTML, format the page, add graphics, and more.
1,000 Restaurant, Bar, and Cafe Graphics: From Signage to Logos and Everything In Between (1000 Series)
Luke HerriottRestaurants, bars, and cafés are some of the most competitive businesses in the world. Getting the marketing and branding right is essential for survival. This book provides a catalog of creative ideas for getting restaurant graphics right. It offers designers hundreds of inspiring and innovative graphic options for identity, signage, installations, promotions, swag, menus, and more. As with the other books in the 1000 series this book offers designers the ultimate resource to jump-start their creativity for their restaurant industry clients.
Landscape Graphics
Grant ReidAnnouncing the new revised edition of the classic industry reference! Landscape Graphics is the architect’s ultimate guide to all the basic graphics techniques used in landscape design and landscape architecture. Progressing from the basics into more sophisticated techniques, this guide offers clear instruction on graphic language and the design process, the basics of drafting, lettering, freehand drawing and conceptual diagramming, perspective drawing, section elevations, and more. It also features carefully sequenced exercises, a complete file of graphic symbols for sections and perspectives, and a handy appendix of conversions and equivalents.
Plan Graphics for the Landscape Designer (2nd Edition)
Tony Bertauski "Plan Graphics for the Landscape Designer, Second Edition" takes readers step-by-step through the design graphics process. Written at an accessible level, readers will learn basic drafting tools, lettering and drawing techniques; commonly used textures and symbols; how to read plan graphics; how to develop effective designs; and how to assemble professional portfolios. This edition is filled with new sample drawings, updated photographs and descriptive design illustrations and visuals that make techniques easy to follow and easy to understand. The revision maintains the text's presentation focus and provides helpful tip boxes to teach readers how to draw an effective design. Sufficiently addresses landscape design drafting at an easy to follow level. Introduces basic drafting tools, lettering and drawing techniques, and then describes commonly used textures and symbols and how to create them. Shows readers how to put together the plan, (starting with the plat, sale and title block), how to properly label symbols, and how to develop a plant list. Enhances the reader's ability to communicate ideas more clearly to their clients. An excellent resource for anyone from home gardeners to aspiring landscape designers.
A New Introduction to Bibliography
Philip GaskellRonald B. McKerrow's An Introduction to Bibliography for Literary Students has been the classic manual on bibliography, showing how the transmission of texts might be affected by the processes of printing, but he concentrated almost exclusively on "Elizabethan" printing - the period from 1560 to 1660. However, in recent years, there has been an increasing interest in the textual problems of the 18th, 19th and 20th centuries, and, although McKerrow covered the period up to 1800, he did not describe the technology of the machine-press period. Gaskell incorporates work done since McKerrow's day on the history of the printing technology of the hand-press period, and he breaks new ground by providing a general description of the printing practices of the machine-press period. Little has been previously published about the techniques and routines of nineteenth- and twentieth-century book production, making this book essential to students of literature, scholars, printing historians, librarians, and booklovers.
Web Design All-in-One For Dummies
Sue JenkinsWeb designers must wear many hats. Among books on Web design, Web Design All-in-One For Dummies is the one that helps you successfully wear all those hats without losing your head.Full-color illustrations and five self-contained minibooks show you how to be a graphic designer, creative organizer, visual communicator, markup language technologist, and cutting-edge trendsetter, all in one. This book helps you lay the groundwork, follow design rules, test your site, register a domain name, and much more.Getting Started covers planning, defining your target audience, choosing the right software, and moreDesigning For the Web acquaints you with HTML, CSS, and JavaScript, plus how to choose a layout and optimize graphicsBuilding Web Sites gets down to nuts and bolts: putting text, images, hyperlinks, and multimedia files together, organizing content, and building navigation systemsWeb Standards & Testing teaches you how to test and validate so everyone can enjoy your sitePublishing & Site Maintenance helps you get your site online and keep it currentWeb Design All-in-One For Dummies also helps you learn how to choose a Web editor and graphics program, how to make your site accessible to the widest possible audience, and when it’s time to call in a pro like author Sue Jenkins. It’s just what you need to start and manage a great site.
iPhone & iPad Game Development For Dummies (For Dummies (Computers))
Neal Goldstein, Jon Manning and Paris Buttfield-AddisonHere's the scoop on building and marketing great games for the iPhone and iPad!The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store.Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going.Games for the iPhone are among the hottest apps in Apple's App StoreLearn to build two game applications – from beginning to endWritten by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolboxCovers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile appsExplains how to market your game through the App StoreiPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career.Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.
slide:ology: The Art and Science of Creating Great Presentations
Nancy DuarteNo matter where you are on the organizational ladder, the odds are high that you've delivered a high-stakes presentation to your peers, your boss, your customers, or the general public. Presentation software is one of the few tools that requires professionals to think visually on an almost daily basis. But unlike verbal skills, effective visual expression is not easy, natural, or actively taught in schools or business training programs. slide:ology fills that void. Written by Nancy Duarte, President and CEO of Duarte Design, the firm that created the presentation for Al Gore's Oscar-winning film, An Inconvenient Truth, this book is full of practical approaches to visual story development that can be applied by anyone. The book combines conceptual thinking and inspirational design, with insightful case studies from the world's leading brands. With slide:ology you'll learn to: Connect with specific audiences Turn ideas into informative graphics Use sketching and diagramming techniques effectively Create graphics that enable audiences to process information easily Develop truly influential presentations Utilize presentation technology to your advantage Millions of presentations and billions of slides have been produced -- and most of them miss the mark. slide:ology will challenge your traditional approach to creating slides by teaching you how to be a visual thinker. And it will help your career by creating momentum for your cause.

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Address 2804 W. Washington. Eve
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