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iPhone Game Makes Two Brothers Millions

Mobile Crunch:

Doodle Jump for the iPhone is something like a developer’s fairy tale: two brothers set out to make a game using only the talents they’ve got at hand, and end up striking gold. They keep pushing out minor updates, and the game just keeps selling.

At 99 cents a pop, this game has pulled in at least $2.97 million in revenue since it launched in March of 2009. Given that Apple takes 30% of all sales revenue, that works out to about $891,000 for the folks in Cupertino, and $2.08 million for the two brothers behind Lima Sky. A million bucks per year (per person) from a single iPhone game? Not too bad, guys.

   

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